For detailed information about the sequence of units required for a major/minor/specialisation in this area of study refer to Games development
- FIT1033 Foundations of 3D
- FIT1048 Foundations of C++
- FIT2073 Game design studio 1
- FIT2096 Games programming 1
- FIT2097 Games programming 2
- FIT3094 Artificial life, artificial intelligence and virtual environments
- FIT3145 Games engine programming
- FIT3146 Emergent technologies and interfaces