6 points, SCA Band 2, 0.125 EFTSL
Undergraduate - Unit
Refer to the specific census and withdrawal dates for the semester(s) in which this unit is offered.
Faculty
Chief examiner(s)
Unit guides
Offered
- First semester 2018 (On-campus)
- Summer semester A 2018 (On-campus)
- First semester 2018 (On-campus)
- First semester 2018 (On-campus)
Synopsis
This unit introduces an industrial strength programming language (with supporting software technologies and standards) and object-oriented application development in the context of mobile application development for smartphones and tablets. The approach is strictly application driven. Students will learn the syntax and semantics of the chosen language and its supporting technologies and standards and object oriented design and coding techniques by analysing a sequence of carefully graded, finished applications. Students will also design and build their own applications.
Outcomes
On successful completion of this unit, students should be able to:
- perform object oriented design and coding to create, test and debug non-trivial, working mobile applications that are maintainable and use the best practices of the development platform;
- upload these applications to an appropriate marketplace;
- describe the current software technologies and standards used in mobile application development;
- describe the current platform and ecosystem landscape in the mobile application space.
Assessment
Examination (2 hours): 60%; In-semester assessment: 40%
Workload requirements
Minimum total expected workload equals 12 hours per week comprising:
- Contact hours for on-campus students:
- Two hours of lectures
- One 2-hour laboratory
- One 1-hour tutorial
- Additional requirements (all students):
- A minimum of 7 hours of personal study per week in order to satisfy the reading and assignment expectations.
See also Unit timetable information