ECC2610 - Game theory and strategic thinking - 2018

6 points, SCA Band 3, 0.125 EFTSL

Undergraduate - Unit

Refer to the specific census and withdrawal dates for the semester(s) in which this unit is offered.

Faculty

Business and Economics

Organisational Unit

Department of Economics

Chief examiner(s)

Dr Paola Labrecciosa

Coordinator(s)

Dr Paola Labrecciosa

Unit guides

Offered

Clayton

  • Second semester 2018 (On-campus)

Synopsis

Game theory offers a tool for strategic thinking. It can be thought of as the art of beating your rivals, knowing that they are trying to do the same to you. Individuals, firms, governments and nations behave strategically, for good and bad. Over the last few decades, game theory has been developed for the purpose of understanding social phenomena. It has become the major tool used by social scientists to understand, predict and regulate strategic interaction among agents who have conflicting interests. This unit provides an introduction to game theory with an emphasis on real-world cases, including applications in economics and business.

Outcomes

The learning goals associated with this unit are to:

  1. identify real situations where game theory can be enlightening
  2. put a real situation into game theoretical formalism
  3. manipulate the formalism via game theory to reveal insights
  4. comprehend and critically assess complex strategies.

Assessment

Within semester assessment: 40% + Examination: 60%

Workload requirements

Minimum total expected workload to achieve the learning outcomes for this unit is 144 hours per semester typically comprising a mixture of scheduled learning activities and independent study. Independent study may include associated readings, assessment and preparation for scheduled activities. The unit requires on average three/four hours of scheduled activities per week. Scheduled activities may include a combination of teacher directed learning, peer directed learning and online engagement.

See also Unit timetable information