MDC4202 - Fundamental interaction design studio 2 - 2019

12 points, SCA Band 1, 0.250 EFTSL

Undergraduate - Unit

Refer to the specific census and withdrawal dates for the semester(s) in which this unit is offered.

Faculty

Art, Design and Architecture

Organisational Unit

Department of Design

Chief examiner(s)

Dr In Dae Hwang

Coordinator(s)

Dr In Dae Hwang

Unit guides

Offered

Caulfield

  • First semester 2019 (On-campus)
  • Second semester 2019 (On-campus)

Prerequisites

MDC4201 and MDC4215

Co-requisites

MDC4216

Synopsis

This unit develops knowledge, methods and principles in Tangible Interaction Design (TID), building on the knowledge and practice in MDC4201. Students will be introduced to the TID approach to lead investigation, critical observation, and experimental practice, and develop an in-depth understanding of how the contextualization and task execution determines the overall performance of interactive systems. The major design project will be formulated to deal with various design issues such as interactivity-oriented human-factors, site and environmental contexts, and the correct use of interactive prototyping conventions.

Outcomes

Upon successful completion of this unit students will be able to:

  1. Critically analyse established methods and techniques through the application of Tangible Interaction Design frameworks to investigate interactive behaviours, functionalities, physical components, and interface elements;
  2. Develop and apply the fundamental elements and principles in physical form creation and behavioural design;
  3. Communicate ideas and concepts through the process of observation, analysis, selection, interpretation and expression to experiment and develop comprehensive design solutions using Tangible Interaction Design approaches;
  4. Further develop creative and specialist analytical skills through critical evaluation of designs in a series of reflective discussions, using terminology specific to Tangible Interaction Design;
  5. Produce interaction design solutions that apply a range of problem-solving methodologies and design strategies to respond to challenges with interactivity-oriented human-factors, site and environmental contexts, interaction design techniques, and prototyping conventions;
  6. Understand and apply the rules of occupational health and safety appropriate to the discipline practice.

Assessment

100% in-semester assessment

Workload requirements

24 hours per week including 8 contact hours plus 16 hours of independent study.

See also Unit timetable information