FIT3145 - Game design studio 2 - 2019

6 points, SCA Band 2, 0.125 EFTSL

Undergraduate - Unit

Refer to the specific census and withdrawal dates for the semester(s) in which this unit is offered.

Faculty

Information Technology

Chief examiner(s)

Mr Chris Nelson

Unit guides

Offered

Clayton

  • Second semester 2019 (On-campus)

Prerequisites

(FIT2073 and FIT2096) or (FIT2049 and FIT2073)

Synopsis

This unit exposes students to a variety of industry standard games engine environments and development techniques. Students will develop an appreciation and basic working knowledge of a number of different platforms used in contemporary games development. The unit aims to provide students with a practical insight into contemporary, industry standard, games development process and games engines. The studio environment will facilitate considerable peer interaction, in particular in the critique of game engines and the development of game prototypes.

The unit provides knowledge and skills, which students can apply within their game development projects in the third year studio project/s (FIT3039/FIT3040) and across all subsequent units.

Outcomes

On successful completion of this unit, students should be able to:

  1. describe the games development pipeline as used in industry, including roles and development life cycles, and place into practice in the context of a game development project;
  2. critically analyse and research a game engine, then structure and present your findings to an audience;
  3. evaluate the appropriateness of a game engine to a specific game design brief;
  4. construct a basic game, using programming with a contemporary game engine;
  5. work collaboratively in a team environment.

Assessment

In-semester assessment: 100%

Workload requirements

Minimum total expected workload equals 12 hours per week comprising:

  1. Contact hours for on-campus students:
    • One 3-hour studio
    • One hour seminar
  2. Additional requirements (all students):
    • A minimum of 8 hours independent study per week for completing lab and project work, private study and revision.

See also Unit timetable information

This unit applies to the following area(s) of study