DIS5201 - 3D animation - 2019

6 points, SCA Band 1, 0.125 EFTSL

Postgraduate - Unit

Refer to the specific census and withdrawal dates for the semester(s) in which this unit is offered.


Art, Design and Architecture

Organisational Unit

Department of Design

Chief examiner(s)

Mr Jeff Janet


Mr Nigel Waddington

Unit guides



  • First semester 2019 (On-campus)
  • Second semester 2019 (On-campus)


DIS4201 or permission from the course coordinator


Introduces the methods and processes involved in creating 3D animation. The key areas of 3D animation will be examined, and various modes of output demonstrated. Different applications of CGI (computer generated imagery), such as motion graphics, character animation and virtual environments are discussed. 3D models will be used to generate movement which involves understanding key sequences, framing and inbetweening.


Upon successful completion of this unit students will:

  1. Be able to use 3D imaging software to create 3D animations;
  2. Have an understanding of the principles of designing for animation in three dimensions;
  3. Be able to apply surface qualities, lighting, textures, and imported graphic files to elements in a three dimensional animation;
  4. Understand and manipulate camera properties and viewer perspectives;
  5. Be able to prepare animation sequences for inclusion in multimedia presentations;
  6. Understand the various applications of 3D animation and virtual space in multimedia;
  7. Have knowledge of the various tools and techniques used for realtime 3D computer graphic applications;
  8. Be able to analyse the effective use of 3D animation in multimedia;
  9. Have developed an individual understanding of an aspect of a specific application of 3D animation and virtual space in multimedia;
  10. Observe and apply the OHSE requirements of the working environment.


100% in-semester assessment

Workload requirements

12 hours per week including 3 contact hours plus 9 hours of independent study.

See also Unit timetable information