DIS3901 - Interactive animation - 2017

6 points, SCA Band 1, 0.125 EFTSL

Undergraduate - Unit

Refer to the specific census and withdrawal dates for the semester(s) in which this unit is offered.

Faculty

Art, Design and Architecture

Organisational Unit

Department of Design

Coordinator(s)

Vince Dziekan

Not offered in 2017

Synopsis

This unit extends existing knowledge of digital imaging and multimedia design into the production of interactive animation. Students will understand essential theory and concepts, the range of individual roles, technical skills and resources required for animation production. Individual exercises lead to the development of projects that explore the representation of gameplay, generative systems and other interactive processes through animation

Outcomes

On successful completion of this unit, students will be able to:

  1. understand the interactive animation production process
  2. understand theory and concepts that relate to interactive animation and games
  3. explore the representation of gameplay, generative systems and other interactive processes through animation
  4. define, develop, plan and organise content for interactive animation
  5. understand the range of individual roles, technical skills, and resources required for animation production
  6. develop and produce interactive animation projects
  7. observe and employ occupational health and safety appropriate to studio practice

Assessment

Exercises 40% + Major Projects 60%

Workload requirements

12 hours per week, comprising 1 hour lecture, 2 hours tutorial and 9 independent study hours

See also Unit timetable information

Prerequisites

Must have passed both in MMD1302 and MMS1402 or both MMD1302 and FIT1012 or DIS1704 or approval from Course Coordinator