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DIS1911 - 3D design and visualisation

6 points, SCA Band 1, 0.125 EFTSL

Undergraduate Faculty of Art and Design

Leader(s): Vince Dziekan

Offered

Caulfield Second semester 2009 (Day)

Synopsis

This unit introduces students to the methods and processes involved in creating 3D elements, objects and spaces using a computer software. The key areas of modelling, lighting and rendering will be examined, and various modes of output demonstrated. Different applications of CGI (computer generated imagery), such as motion graphics, character animation and virtual environments are discussed. 3D models will be used to generate simple animation.

Objectives

On successful completion of this unit, students will

  1. Have an understanding of the principles of designing objects and spaces in three dimensions and their translation into computer-based design methodologies;
  2. Be able to use 3D imaging software to create environments and objects;
  3. Be able to apply surface qualities, lighting, textures, and imported graphic files to elements in a three dimensional composition;
  4. Explore the range of options and controls available through 3D imaging and modelling software applications;
  5. Understand and manipulate camera properties and viewer perspectives;
  6. Recognize the various applications of 3D design and visualisation across multimedia, interior architecture and industrial design practices.

Assessment

Major projects: 50% Exercises: 30% Journal: 20%

Contact hours

1 lecture hour, 3 studio hours, 8 study hours

Prerequisites

DIS1102 or DIS1103 or VMC1001

Prohibitions

DIS2901, DIS2902

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