VCO1102

Graphic design studio 2

3 points - One 1-hour lecture, 3 studio hours and 8 independent study hours per week - Second semester - Caulfield - Prerequisites: VCO1101 and DIS1101

Objectives On successful completion of this subject, students should be able critically to approach problem-solving, embracing current technological and philosophical developments in graphic design; be able to evaluate design problems and approach them perceptively and appropriately; know how to use computers and photocopiers as design tools; be competent in the use of graphic techniques, processes and presentation skills; have skills in three-dimensional construction, production and presentation; possess skills in logo and symbol design.

Synopsis This unit builds upon the skills and practices of the prerequisite units. Through a series of applied projects students are presented with increasingly complex two- and three-dimensional design problems. These projects challenge students' technical and conceptual skills in graphic design and facilitate the development of increasingly sophisticated approaches to practice. Successful completion of the projects demands a high level of understanding of design principles, practices and skills.

Assessment Four major projects: 100%

Recommended texts

Jones T Instant design, architecture Design and Technology Press, 1990
Larkin J Manipulating space Nelson, 1988
Livingston A and I Encyclopedia of graphic design and designers Thames and Hudson, 1992
Meggs P A History of graphic design Van Nostrand, 1992
Spencer H Pioneers of modern typography Lund Humphries, 1969
Thompson and others The dictionary of visual language Bergstrom and Boyle, 1980

Back to the 1999 Art and Design Handbook