DIS3504*

Digital art 4

6 points - 4 hours and 8 independent study hours per week - First semester - Caulfield - Prerequisites: DIS3503

Objectives On successful completion of this subject, students should be proficient in creating inventive and expressive 2D imagery on computer; be aware of, and appreciate the relationship between media and artistic expression and the relationship between the technical and aesthetic aspects of art-making; be competent using 2D imaging programs in the development of inventive and expressive images; be proficient in the use of image program features and tools; be proficient in freehand and bezier drawing; have a comprehensive understanding of various modes of creative composition and depiction of 2D images; be proficient in the strategic use of image selection, masking and editing procedures, transparencies and overlays filters and masks; be able to apply knowledge of 2D animation processes to produce a short animation sequence of 2D images; conduct a critical inquiry into the cultural and ideological positioning of computers in contemporary fine art practice.

Synopsis The subject encourages students to manipulate ways of forming, modifying and enhancing two dimensional images and select and experiment with computer hardware and software usage. The subject offers students the means for an experiential extension of art-making into new media and the opportunity to formulate a new aesthetic through the innovative use of digital media. The subject focuses on the use of 2D imaging programs for drawing, colour and visual texture control and manipulation, image layering, masking, composing and animation. Students have the opportunity to experiment with and extend their concept of what art can be, through exploration and innovation within the gamut of possibilities offered by the software programs and through internet image and concept transfer.

Assessment Exercises: 25% - Projects: 65% - Journal: 10%

Prescribed texts

To be advised

Back to the 1999 Art and Design Handbook