Product design 1
9 points * 5 studio hours and one 2-hour lecture per week * First semester * Caulfield
Objectives On successful completion of this subject students should be able to identify the general characteristics of design tasks; develop simple models of the design process; plan for and efficiently complete design problems based on the use of common materials and simple manufacturing technology; acquire drawing and communication skills.
Synopsis The subject promotes creative problem solving and information processing skills; it introduces basic drawing techniques for developing design concepts; and outline principles of two and three dimensional design including an appreciation of aesthetics and form development. Topics include an introduction to the elements and principles of two and three dimensional design; a formal study of the design process with particular reference to problem formulation and information searching; creative problem solving techniques; introduction to concept evaluation and detailed design; communication and presentation; freehand drawing and one and two-point perspective drawing.
Assessment Design examinations and major projects: 60% * Design exercises: 40%
Prescribed texts
Powell P Presentation techniques MacDonald, 1990
Shimizu Y and others Models and prototypes Graphic-sha, 1991
Shimizu Y Creative marker techniques Graphic-sha, 1990
Wallschlaeger C and Busic-Snyder C Basic visual concepts and principles W C Brown, 1992
Recommended texts
Jones J C Design methods Wiley, 1980
Marden A Design and realization OUP, 1987
Rubeck S Freehand perspective drawing Cole, 1988
Wong W Principles of two dimensional design Van Nostrand, 1977
Wong W Principles of three dimensional design Van Nostrand, 1977
Published by Monash University, Clayton, Victoria
3168 Copyright © Monash University 1996 - All Rights Reserved - Caution Authorised by the Academic Registrar December 1996 |