Faculty of Information Technology

Monash University

Undergraduate - Unit

This unit entry is for students who completed this unit in 2013 only. For students planning to study the unit, please refer to the unit indexes in the the current edition of the Handbook. If you have any queries contact the managing faculty for your course or area of study.

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6 points, SCA Band 2, 0.125 EFTSL

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FacultyFaculty of Information Technology
OfferedCaulfield First semester 2013 (Day)
Caulfield Second semester 2013 (Day)


Students will work actively in teams on the development of a multimedia or games application or exhibit. Using project planning/management skills along with other development procedures, students must then deliver a functional multimedia system or game, along with all requisite documentation, which integrates multimedia, programming, and technical knowledge in the development process. Requirements are fulfilled by the team producing an identified set of deliverables, usually a progress report, full system documentation, and functional project. The team must ensure that each deliverable is completed on schedule, with each member of the team demonstrating a significant contribution to the overall effort.


At the completion of this unit students will have -

A theoretical and conceptual understanding of:

  • the roles and responsibilities of clients and developers in a multimedia or games development project;
  • the methodologies, tools and techniques required for delivering a functional multimedia system or game.

Developed attitudes that enable them to:

  • approach the development process ethically and professionally.

Developed the skills to:

  • develop a significant multimedia/game application, primarily testing, evaluation, finalisation, documentation, and delivery;
  • apply project management techniques to a multimedia/game development project;
  • integrate multimedia, programming, and technical skills in the testing and evaluation of a system prototype;
  • develop effective user and system documentation;
  • evaluate personal performance and performance of a development team.

Demonstrated the communication/teamwork skills necessary to:

  • communicate effectively with clients and members of the development team;
  • work effectively in a team.


Practical Assignments: 100%. Assignments will include group and individual components.

Chief examiner(s)

Contact hours

1 hr lecture/wk, 3 hrs tutorials/wk




Additional information on this unit is available from the faculty at: