units
FIT3145
Faculty of Information Technology
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6 points, SCA Band 2, 0.125 EFTSLRefer to the specific census and withdrawal dates for the semester(s) in which this unit is offered.
SynopsisThis unit exposes students to a variety of industry standard games engine environments and development techniques. Students will develop an appreciation and basic working knowledge of a number of different platforms used in contemporary games development. The unit aims to provide students with a practical insight into contemporary, industry standard, games development process and games engines. Objectives
At the completion of this unit students will be able to:
AssessmentIn-semester assessment: 100% Contact hours2 hrs lectures/wk, 2 hrs tutorials/wk Prerequisites |