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3D animation and virtual space (6 points)



Caulfield First semester 2003 (Day)
Caulfield Second semester 2003 (Day)
Caulfield First semester 2004 (Day)
Caulfield Second semester 2004 (Day)

Synopsis: This subject introduces students to the methods and processes involved in creating 3D elements, objects and spaces using a computer and specialist software. The key areas of modelling, rendering and animation will be examined, and various methods of output demonstrated. Different applications of CGI (computer generated imagery), such as motion graphics, character animation and virutual environments are discussed. 3D models will be used to generate movement which involves understanding key sequences, framing and inbetweening.

Assessment: Major projects:50% + Exercies:30% + Journal:20%

Contact Hours: 12 hours per week including: 2 lecture hours, 2 studio hours and 8 independent study hours

Prerequisites: VCM4101 or DIS4101

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