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3D Design and visualisation (6 points)


Leader: To be determined

Berwick Second semester 2003 (Day)
Caulfield Second semester 2003 (Day)
Berwick Second semester 2004 (Day)
Caulfield Second semester 2004 (Day)

Synopsis: This unit introduces students to the methods and processes involved in creating 3D elements, objects and spaces using a computer software. The key areas of modelling, lighting and rendering will be examined, and various modes of output demonstrated. Different applications of CGI (computer generated imagery), such as motion graphics, character animation and virtual environments are discussed. 3D models will be used to genterate simple animation.

Assessment: Major projects: 50% Exercises: 30% Journal: 20%

Contact Hours: 1 lecture hour, 3 studio hours, 8 study hours

Prerequisites: DIS1102 or DIS1103

Prohibitions: DIS2901, DIS2902

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