(ENG)
I Kaminskyj
4 points + 26 lecture hours and 26 laboratory hours + First semester + Caulfield
Synopsis: Introduction to drawing and data point input. Editing. Display control. Role of 3D wireframe and solid modelling. Range of customisation and productivity techniques available. Relationship and applications of paintbrush, shading, rendering and animation packages and their graphic requirements. Peripheral devices - mouse versus digitiser; plotters - pen, pencil, thermal, dot matrix, bubblejet, paintjet, electrostatic. Video: image capture and VCR output cards; video graphics standards.
Assessment: Examination (2 hours): 35% + Practical work/laboratory work: 65%