DIS3204

3D Imaging and animation 4

(A&D)

Not offered in 2000

6 points + 4 studio hours and 4 independent study hours per week + First semester + Caulfield + Prerequisites: DIS2202

Synopsis: 3D object creation, surfaces of revolution, material mapping and visual texture creation, 3D form modification, deformation, morphing, components of shapes, bezier splines, polygon formation, 3D lofting, modelling and scaling mesh objects, scene creation, ambient, diffuse and specular colour, omni and spot lighting, use of shadows, fog and atmosphere, image mapping, surface modification, tessellation, display options, keyframing and animation character generation and inverse kinetics.

Assessment: Exercises: 25% + Projects: 65% + Journal: 10%