(IT)
6 points + first semester + Clayton + 3x1 hour lectures and 1x1 hour tutorial per week, 1x3 hour laboratory per fortnight
Synopsis: The subject provides an introduction to the discipline of Software Engineering. The emphasis is upon a broad coverage of the areas, since students will at this early stage not have adequate programming skills to tackle many of the topics in greater depth. The notion of a software system as a model or approximation of a desired system is introduced, and used as a way of describing such things as the software life cycle and its various models, programming by contract, design and testing issues, maintenance, reuse, complexity, divide and conquer strategies, metrics and measurement, project management and software legacy.
Assessment: Practical lab work: 10%; Tutorial work: 10%; Assignments: 2 written reports worth 10% each; Examination: 1x2 hour examination worth 60%.