A Blucher
4 points - 3 hours per week - First, second semester - Caulfield - Prerequisites: SFT1102 - Prohibitions: SFT3000, RDT3710
Objectives At the completion of this subject students should understand the object-oriented programming paradigm and appreciate the evolutionary nature of current object-oriented languages; understand the issues involved in implementing a system in an object-oriented language and realise how object-oriented languages impact on program performance, reliability and maintenance; and have mastered a programming paradigm and language relevant to current commercial standards.
Synopsis This subject investigates the use of object-oriented languages to implement computer systems. Topics covered will be object-oriented design, comparisons of object-oriented languages, the evolution of C++, object-oriented programming, memory management, inter-language communication, exception handling, performance and efficiency issues, and run-time environments. Typical application areas studied include graphical user interfaces, network communications, distributed objects and system programming.
Assessment Examination: 30% - Practical work and unit tests: 70%
Prescribed texts
Deitel H M and Detail P J C++ How to program Prentice-Hall, 1994
Recommended texts
Coplien J Advanced C++ programming styles and idioms
Addison-Wesley, 1992
Ellis M and Stroustrup B The annotated C++ reference manual
Addison-Wesley, 1990
Stroustrup B The design and evolution of C++ Addison-Wesley, 1994