D R Blackman
4 points · 22 lecture hours and 24 tutorial/laboratory hours · First semester · Clayton · Prerequisites: ECS1610 or ENG1602
Objectives Generally, to enable students to write programs in a professional engineering environment, ie to write programs with and for other engineers. Specifically, to be able to design algorithms and data structures in Pascal and Modula-2, and to understand the basis of computer graphics and be able to use standard computer graphics primitives.
Synopsis Review of Pascal and Modula-2 syntax; algorithms and data structures; computer graphics.
Assessment Examination (2 hours): 60% · Practical work: 40%
Recommended texts
Brooks F P The mythical man month Addison-Wesley
Foley J D and Van Dam Fundamentals of interactive computer graphics
Addison-Wesley, 1990
Kruse R L Data structures and program design Prentice-Hall, 1987