DIS2201*

3D Imaging and animation 1

6 points - 4 studio hours and 8 independent study hours per week - First semester - Caulfield - Elective

Objectives On successful completion of this subject, students should have basic skills in generating 3D forms and images on computer; have an understanding of various modes of composing and depicting 3D forms and images in virtual space; have an understanding of material mapping image mapping and surface textures; have a curiosity to explore a variety of image-making techniques; understand fundamental aspects of omni, ambient diffuse and spot lighting; be aware of the distinct nature of two dimensional and three dimensional imagery and the problems and opportunities presented by each; be able to create a 3D scene in virtual space composed of several objects, formed, texture mapped, placed and lit.

Synopsis The subject aims to provide fine art students instruction in digital imaging and thereby the opportunity to formulate and develop images of a specific or highly innovative nature. To give students the means to investigate for themselves the potential of computers for the creation of images for utilisation in specific forms of expression. To facilitate and extension in the scope of ideas that students may explore and express. To allow students to invent and define new images. To enable students to generate images for use in print, video and CD ROM production and to facilitate an extension of art-making into the realms of electronic and digital media including the Internet. To increase students awareness of the impact of new media and its interaction with traditional forms of image-making. The subject will enable students to invent and define forms and shapes, light and atmosphere and give specific or innovative expression to their ideas in a unique way. The subject introduces students to various ways of forming, modifying and enhancing three dimensional images and to the fundamentals of computer hardware and software usage. The subject is intended to offer students the means for an experiential extension of art-making into new media and the opportunity to formulate a new aesthetic through the innovative use of digital media. The subject will focus on the use of advanced 3D programs for shaping, modelling form, colour, lighting and visual texture control and manipulation, and scene creation. Students will have the opportunity to extend their concept of what art can be, through exploration and innovation within the gamut of possibilities offered by the program. The subject will offer students the opportunity to explore the capabilities of computer imaging and will provide instruction in the practice and theory of image development from a fine art standpoint.

Assessment Exercises: 25% - Projects: 65% - Journal: 10%

Prescribed texts

To be advised

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