Fourth-generation systems
S Tucker
4 points
* 3 hours per week
* First semester
* Caulfield
*
Prerequisites: SFT1102
* Prohibitions: CFR3332, SFT3030
Objectives At the completion of this subject students should understand how to evaluate and select an appropriate 4GL and implement it successfully, recognising its organisational impact; be able to use query and report tools, and build applications using current RAD (rapid application development) tools, appreciating the special design requirements of GUI applications; and appreciate the nature of 4GLs, their historical development, scope and application.
Synopsis Application development: the application development environment using fourth-generation languages (4GL) and event-driven programming. Historical background, reasons for using a 4GL and components of a 4GL. 4GL association with DBMS, data dictionary, prototyping, systems development methodologies, impact on SDLC. User's view of 4GL: planning for success, evaluation criteria, defining strategic use, costing and benefits of 4GL, impact on the organisation. Developing systems: text-based environment and Windows environment using current RAD tools following the principles of graphical user interface design.
Assessment Assignments and practical examination: 60%
* Theory
examination (2 hours): 40%
Recommended texts
Holloway S Fourth generation systems Nelson, 1991
Malamud C Ingres: Tools for building and information architecture Nelson, 1988
Martin J Fourth generation languages vol. 1.1, Savant, 1983
Published by Monash University, Clayton, Victoria
3168 Copyright © Monash University 1996 - All Rights Reserved - Caution Authorised by the Academic Registrar December 1996 |