units
DIS5201
Faculty of Art, Design and Architecture
This unit entry is for students who completed this unit in 2015 only. For students planning to study the unit, please refer to the unit indexes in the the current edition of the Handbook. If you have any queries contact the managing faculty for your course or area of study.
Refer to the specific census and withdrawal dates for the semester(s) in which this unit is offered.
Level | Postgraduate |
Faculty | Faculty of Art, Design and Architecture |
Organisational Unit | Department of Design |
Offered | Not offered in 2015 |
Coordinator(s) | Jeff Janet |
Introduces the methods and processes involved in creating 3D elements, objects and spaces using a computer and specialist software. The key areas of modelling, rendering and animation will be examined, and various modes of output demonstrated. Different applications of CGI (computer generated imagery), such as motion graphics, character animation and virtual environments are discussed. 3D models will be used to generate movement which involves understanding key sequences, framing and inbetweening.
On successful completion of this unit, students will:
Major projects: 50% Exercises and journal: 30% Essay: 20%
2 lecture hours, 2 studio hours, and 8 hours of independent study per week
See also Unit timetable information
VCM4101, or DIS4101