units
DIS3901
Faculty of Art, Design and Architecture
This unit entry is for students who completed this unit in 2015 only. For students planning to study the unit, please refer to the unit indexes in the the current edition of the Handbook. If you have any queries contact the managing faculty for your course or area of study.
Refer to the specific census and withdrawal dates for the semester(s) in which this unit is offered.
Level | Undergraduate |
Faculty | Faculty of Art, Design and Architecture |
Organisational Unit | Department of Design |
Offered | Not offered in 2015 |
Coordinator(s) | Vince Dziekan |
This unit extends existing knowledge of digital imaging and multimedia design into the production of interactive animation. Students will understand essential theory and concepts, the range of individual roles, technical skills and resources required for animation production. Individual exercises lead to the development of projects that explore the representation of gameplay, generative systems and other interactive processes through animation
On successful completion of this unit, students will be able to:
Exercises 40%
Major Projects 60%
12 hours per week, comprising 1 hour lecture, 2 hours tutorial and 9 independent study hours
See also Unit timetable information