units
DIS2904
Faculty of Art, Design and Architecture
This unit entry is for students who completed this unit in 2015 only. For students planning to study the unit, please refer to the unit indexes in the the current edition of the Handbook. If you have any queries contact the managing faculty for your course or area of study.
Refer to the specific census and withdrawal dates for the semester(s) in which this unit is offered.
Level | Undergraduate |
Faculty | Faculty of Art, Design and Architecture |
Organisational Unit | Department of Design |
Offered | Caulfield Second semester 2015 (Day) |
Coordinator(s) | Dr Robbie Napper |
This unit introduces students to 3D modelling within art & design studio practices. It builds sequentially upon the skills and knowledge of 3D design and imaging by providing a focus upon the practice and potential of 3D computer-generated modelling for product design. Students explore the creation, manipulation, composition and output of digital 3-dimensional elements with increasing confidence and proficiency across a range of options and controls available through polygon and NURBS-based software applications and the understanding of production issues associated with their output (ie. rendering, rapid-prototyping, multimedia etc.)
On successful completion of this unit, students will be able to:
Exercises: 30%; Project: 60%; Journal: 10%
12 hours per week, including 4 contact hours (1 hr lecture plus 3 hours tutorial) and 8 independent study hours.
See also Unit timetable information