units
DIS1911
Faculty of Art, Design and Architecture
This unit entry is for students who completed this unit in 2015 only. For students planning to study the unit, please refer to the unit indexes in the the current edition of the Handbook. If you have any queries contact the managing faculty for your course or area of study.
Refer to the specific census and withdrawal dates for the semester(s) in which this unit is offered.
Level | Undergraduate |
Faculty | Faculty of Art, Design and Architecture |
Organisational Unit | Department of Design |
Offered | Caulfield Second semester 2015 (Day) |
Coordinator(s) | Mark Guglielmetti |
This unit introduces students to the methods and processes involved in creating 3D elements, objects and spaces using a computer software. The key areas of modelling, lighting and rendering will be examined, and various modes of output demonstrated. Different applications of CGI (computer generated imagery), such as motion graphics, character animation and virtual environments are discussed. 3D models will be used to generate simple animation.
On successful completion of this unit, students will:
Major projects: 50% Exercises: 30% Journal: 20%
1 lecture hour, 3 studio hours, 8 study hours
See also Unit timetable information
DIS2901, DIS2902