aos
Students who commenced study in 2015 should refer to this area of study entry for direction on the requirements; to check which units are currently available for enrolment, refer to the unit indexes in the the current edition of the Handbook. If you have any queries contact the managing faculty for your area of study.
This area of study entry applies to students commencing this course in 2015 and should be read in conjunction with the relevant course entry in the Handbook. Any units listed for this area of study relate only to the 'Requirements' outlined in the Faculty of Art, Design and Architecture component of any bachelors double degrees.
Managing faculty | Faculty of Art, Design and Architecture |
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Campus(es) | Caulfield |
Notes
Digital imaging relies on digital technologies and processes to create images for many platforms. Student can explore computer-mediated art and design, digital audio and video production and time-based 3D imaging for animation. They learn to use vector and pixel-based software applications and tools such as video cameras and editing software. Students can also develop skills in 3D imaging for rapid prototyping and rendering, and are introduced to electronic design for print, web and other platforms.
For the sequence of units required to complete a given course in this area of study, refer to the Handbook entry for the relevant course.