For detailed information about the sequence of units required for a major/minor/specialisation in this area of study refer to Games development
- FIT1033 Foundations of 3D
- FIT1034 Principles of computer graphics
- FIT2049 Games programming with C++
- FIT2071 Foundations of C++
- FIT2073 Game design and narrative
- FIT3094 Artificial life, artificial intelligence and virtual environments
- FIT3145 Games engine programming
- FIT3146 Emergent technologies and interfaces