units
EDF2182
Faculty of Education
This unit entry is for students who completed this unit in 2014 only. For students planning to study the unit, please refer to the unit indexes in the the current edition of the Handbook. If you have any queries contact the managing faculty for your course or area of study.
Refer to the specific census and withdrawal dates for the semester(s) in which this unit is offered, or view unit timetables.
Level | Undergraduate |
Faculty | Faculty of Education |
Offered | City (Melbourne) Term 1 2014 (Flexible) |
Coordinator(s) | Dr Denise Chapman |
In this unit students create time-based art works such as stop motion, animation, short films and digital stories. They engage with four-dimensional (4D, time-based) art practices through a range of traditional, analogue and digital platforms. They critically analyse the use of communication technologies and digital tools as well as the impact and expansion of new media on art practice. They investigate the cultural, creative and social effect that new media practices, such as digital art and graphics, virtual, internet and interactive art, computer games and robotics, have on our understanding of art and aesthetics.
Upon successful completion of this unit students should be able to:
4D artwork (3200 words or equivalent, 80%)
Visual diary (800 words or equivalent, 20%)
Minimum total expected workload equals 12 hours per week comprising:
(a.) Contact hours for on-campus students:
(b.) Additional requirements: