units

FIT5015

Faculty of Information Technology

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Monash University

Monash University Handbook 2010 Postgraduate - Unit

6 points, SCA Band 2, 0.125 EFTSL

LevelPostgraduate
FacultyFaculty of Information Technology
OfferedNot offered in 2010

Synopsis

This unit will provide students with an opportunity to enhance their software engineering design and implementation skills by designing and implementing multimedia applications for the entertainment industry, such as game applications. The major topics apply directly to the entertainment applications which include: analysis and design modelling techniques, multimedia programming techniques, commonly used data structures and algorithms and some Artificial Intelligence techniques that can be used to build entertainment applications.

Objectives

At the completion of this unit students will:

  • acquire the design and implementation techniques commonly used to build entertainment applications, e.g. games;
  • be able to competently design and implement a medium-sized entertainment application;
  • be able to make judgements on what makes a good entertainment application;
  • appreciate the diverse ways a good entertainment application can be built;
  • find their individual strengths and weaknesses in the development of an entertainment application and be able to use these to help them build a good application;
  • be able to competently use a Computer Assisted Software Engineering (CASE) tool to design an entertainment application;
  • be able to competently use an Integrated Programming Environment (IDE) to built an entertainment application.

Assessment

Assignments: 80%; Research/Essay paper: 20%

Contact hours

4 hrs/week

Prerequisites

Recommended knowledge: Skill in one object-oriented programming language. Knowledge in object-oriented systems analysis and design.

Additional information on this unit is available from the faculty at:

http://www.infotech.monash.edu.au/units/fit5015