Leader: Caulfield - Graham Farr; Clayton - Angela Carbone; Gippsland - Madhu Chetty; Malaysia - Mylini Munusamy;
Offered
Berwick First semester 2008 (Day)
Caulfield First semester 2008 (Day)
Caulfield Second semester 2008 (Day)
Clayton First semester 2008 (Day)
Clayton Second semester 2008 (Day)
Gippsland First semester 2008 (Day)
Gippsland First semester 2008 (Off-campus)
Gippsland Second semester 2008 (Day)
Gippsland Second semester 2008 (Off-campus)
Sunway First semester 2008 (Day)
Sunway Second semester 2008 (Day)
Hong Kong First semester 2008 (Off-campus)
Singapore First semester 2008 (Off-campus)
South Africa First semester 2008 (Day)
Synopsis
This unit will provide students with an overview of programming and its role in problem-solving and strategies for meeting user requirements and for designing solutions to programming problems. The fundamental programming concepts of the memory model, data types, declarations, expressions and statements, control structures, block structure, modules, parameters and input and output will be applied within the context of objects, attributes, methods, re-use, information-hiding, encapsulation, event-handling and message-passing. Software engineering topics include maintainability, readability, testing, documentation and modularisation.
Objectives
At the completion of this unit students will have a theoretical and conceptual understanding of:
- The relationship between a problem description and program design;
- The management of problems using recognised frameworks;
- The use of design representations;
- The semantics of imperative programs;
- The object oriented paradigm as represented by Java;
- Event-driven programming;
- The sequence of steps that a computer takes to translate source code into executable code;
- Primitive data types and basic data structures.
At the completion of this unit students will have developed attitudes that enable them to:
- Adopt a problem-solving approach;
- Recognise the importance of programming and documentation conventions;
- Appreciate quality parameters in program development;
- Accept the code of professional conduct and practice;
- Act in accordance with best practice, industry standards and professional ethics.
At the completion of this unit students will have the practical skills to:
- Use diagrams to design solutions for programming problems;
- Apply problem solving strategies;
- Use pseudo-code to design algorithms;
- Design object oriented solutions to simple problems using multiple user-defined classes;
- Create and test programming solutions to problems using the Java programming language;
- Edit, compile and execute a computer program;
- Analyse and debug existing programs;
- Write a test plan.
At the completion of this unit students will demonstrate the communication skills necessary to:
- Produce formal documentation for a program;
- Explain an existing program.
Assessment
Final exam: 60%.
Tutorial/Laboratory based practical exercises: 40%
Contact hours
12 hrs/week. The breakdown into lectures,tutorials, laboratories, studio sessions and individual study will be set individually for each campus.
Prohibitions
CFR2128, SFT1101, CPE1001, CSE1202, GCO1811, MMS1801 and MMS1802