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Caulfield Second semester 2007 (Day)
Caulfield Second semester 2007 (Off-campus)
This unit will introduce students to a variety of cybercultural representations including computer games, virtual realities, interactive World Wide Web sites such as Multi-User Dimensional Spaces, electronic publishing, multi-media and installation art, and video, film and TV productions which address these forms of representation. A range of critical and theoretical texts will be considered with particular attention paid to the construction of the individual/subject in virtual space. The unit will provide students with a critical and historical understanding of the myths and stereotypes that recur in cyberculture and its representations.
Upon successful completion of this unit students will:
Essay (2250 words): 50%
Internet project (equivalent 2250 words): 50%
2 hours (1 x 1 hour lecture and 1 x 1 hour tutorial) per week
Any first year unit in Theory of Art and Design, Visual Culture or Cultural Studies
VSA2460, VSA3460, CLS2460, CLS3460, TAD2460