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Not offered in 2007
This unit extends existing knowledge of multimedia authoring, 3D animation, and multimedia design into the design of real time 3D games. The role of artists and designers in the game design is explored. The stages of game design are studied - concept, specification, design, development and testing. Individual exercises in game design lead to the development of a prototype game design produced by a project team, with individuals performing specific roles in production.
On successful completion of this unit, students will:
Exercises: 30%. Major project: 40%. Essay (1200 words): 30%.
12 hours per week including; 1 hour lecture, 2 hour tutorial and 9 independent study hours per week