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Gippsland Second semester 2007 (Off-campus)
In this unit, recent developments in the use of computer technology in the classroom, and pedagogical issues surrounding learning technologies will be examined. Students will develop advanced skill in the use of databases, multimedia, communications and adventure game software.
Upon successful completion of this unit students should be able to identify and discuss the major legal, ethical and cultural issues currently impacting on educational computing; have developed an advanced understanding of how the computer and its applications can be used in the primary classroom as a catalyst for the development of children's thinking; have further developed advanced understandings and user skills necessary for the effective use of the computer; possess an advanced understanding of the concepts underlying flexible and inflexible databases, multimedia, communications and adventure game software and the rationale underpinning their use in the classroom; and have further developed a range of advanced procedures and practices for the effective use of the computer as a teaching and learning aid.
Folio of practical work (2000 words): 50%
Essay (2000 words): 50%
2 hours per week