Monash University Computing & Information Technology handbook 1995

Copyright © Monash University 1995
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SFT5030

Visual programming

H Schmidt

6 points * 4 hours per week * Second semester * Caulfield * Prerequisites: SFT4080

An overview of visual thinking; introduction to visual languages and visual programming; theory of generalised icons; parsing of visual languages; examples of languages for handling visual information; examples of languages for handling visual interactions; visualisation of data and information about data; visualisation of programs and execution; visualisation of software design; visual coaching systems; visual interface design systems; nontextual programming environments (including diagrammatic systems and iconic systems); table- and form-based systems; visual database design; advances in visual languages and visual programming systems; interactive multimedia; virtual reality systems.

Assessment

Assignments and practical work: 100%

Recommended texts

Chang S K (ed.) Principles of visual programming systems Prentice-Hall, 1990

Glinert E P (ed.) Visual programming environments: Paradigms and systems IEEE Computer Society Press, 1990

Glinert E P (ed.) Visual programming environments: Applications and issues IEEE Computer Society Press, 1990

Rheingold H Virtual reality Secker and Warburg, 1991

Shu N C Visual programming Van Nostrand Reinhold, 1988


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